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Tristan Bittner

I'm a Character Artist who has a strong focus on character design functionality, believability, and storytelling. I try to sew the world a character lives in through the intricacy of their design, communicating their life without words. 

For as long as I can remember I've been drawing and painting. During my time at Gnomon, School of Visual Effects, I developed a familiarity with a multitude of 3D software, further developing into a strong workflow in game art. 

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